diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back1.png b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back1.png new file mode 100644 index 0000000..2541c90 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back1.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back2.png b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back2.png new file mode 100644 index 0000000..a7333ba Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back2.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back3.png b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back3.png new file mode 100644 index 0000000..3da0446 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/back3.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/background.png b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/background.png new file mode 100644 index 0000000..d5f231a Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/background.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/init.lua b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/init.lua new file mode 100644 index 0000000..32fdf3b --- /dev/null +++ b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/init.lua @@ -0,0 +1,15 @@ +return { + name = "Metal Depot", + blocks = { + { 48, 0, 32, 96, "top1", "side"}, + {144, 32, 32, 64, "top2", "side"}, + {240, 32, 32, 96, "top1", "side"}, + {336, 32, 32, 64, "top2", "side"}, + {432, 0, 32, 96, "top1", "side"}, + }, + parallax = { + {0, 0, .50, 0, true, false, "back1"}, + {0, 15, .75, .50, true, false, "back2"}, + {0, 64, .90, .90, true, false, "back3"}, + } +} diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/side.png b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/side.png new file mode 100644 index 0000000..c92c8fa Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/side.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/top1.png b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/top1.png new file mode 100644 index 0000000..40182ed Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/top1.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/top2.png b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/top2.png new file mode 100644 index 0000000..f3a0101 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/mdepot/top2.png differ diff --git a/sonic-radiance.love/scenes/test_scene/init.lua b/sonic-radiance.love/scenes/test_scene/init.lua index 88259cf..82b3e57 100644 --- a/sonic-radiance.love/scenes/test_scene/init.lua +++ b/sonic-radiance.love/scenes/test_scene/init.lua @@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode) MovePlayer.super.new(self) self.assets:batchImport("scenes.test_scene.assets") - World(self, "battle", "library") + World(self, "battle", "mdepot") self.world:setPlayerNumber(playerNumber) self.world.cameras:setMode(cameraMode)