diff --git a/sonic-radiance.love/scenes/battlesystem/controllers/fighters/character.lua b/sonic-radiance.love/scenes/battlesystem/controllers/fighters/character.lua index 5bd29b9..8e3a61a 100644 --- a/sonic-radiance.love/scenes/battlesystem/controllers/fighters/character.lua +++ b/sonic-radiance.love/scenes/battlesystem/controllers/fighters/character.lua @@ -139,7 +139,7 @@ end function HeroFighter:talk(name) local completename = self.name .. "_" .. name - --self.assets.sfx[completename]:play() + self.assets.sfx[completename]:play() end -- DRAW FUNCTIONS diff --git a/sonic-radiance.love/scenes/battlesystem/init.lua b/sonic-radiance.love/scenes/battlesystem/init.lua index 94573aa..8882278 100644 --- a/sonic-radiance.love/scenes/battlesystem/init.lua +++ b/sonic-radiance.love/scenes/battlesystem/init.lua @@ -13,8 +13,8 @@ function BattleSystem:new() self.assets:batchImport("scenes.battlesystem.assets") - --self.assets:setMusic("assets/music/battle1.mp3") - --self.assets:playMusic() + self.assets:setMusic("assets/music/battle1.mp3") + self.assets:playMusic() self:initManagers()