diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/library/back1.png b/sonic-radiance.love/datas/gamedata/maps/battle/library/back1.png new file mode 100644 index 0000000..3838326 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/library/back1.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/library/background.png b/sonic-radiance.love/datas/gamedata/maps/battle/library/background.png new file mode 100644 index 0000000..60c2deb Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/library/background.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/library/init.lua b/sonic-radiance.love/datas/gamedata/maps/battle/library/init.lua new file mode 100644 index 0000000..3d24263 --- /dev/null +++ b/sonic-radiance.love/datas/gamedata/maps/battle/library/init.lua @@ -0,0 +1,12 @@ +return { + name = "Library", + blocks = { + { 16, 32, 32, 32, "top", "side1"}, + { 16, 128, 32, 32, "top", "side2"}, + {176, 32, 32, 32, "top", "side2"}, + {176, 128, 32, 32, "top", "side1"}, + }, + parallax = { + {0, -48, 1, 1, true, true, "back1"} + } +} diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/library/side1.png b/sonic-radiance.love/datas/gamedata/maps/battle/library/side1.png new file mode 100644 index 0000000..59cff67 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/library/side1.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/library/side2.png b/sonic-radiance.love/datas/gamedata/maps/battle/library/side2.png new file mode 100644 index 0000000..aa24632 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/library/side2.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/library/top.png b/sonic-radiance.love/datas/gamedata/maps/battle/library/top.png new file mode 100644 index 0000000..60e5f88 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/library/top.png differ diff --git a/sonic-radiance.love/scenes/test_scene/init.lua b/sonic-radiance.love/scenes/test_scene/init.lua index e900ec7..88259cf 100644 --- a/sonic-radiance.love/scenes/test_scene/init.lua +++ b/sonic-radiance.love/scenes/test_scene/init.lua @@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode) MovePlayer.super.new(self) self.assets:batchImport("scenes.test_scene.assets") - World(self, "battle", "hsummit") + World(self, "battle", "library") self.world:setPlayerNumber(playerNumber) self.world.cameras:setMode(cameraMode)