diff --git a/sonic-radiance.love/scenes/battlesystem/controller/hud.lua b/sonic-radiance.love/scenes/battlesystem/controller/hud.lua index fabbdb6..ce13a11 100644 --- a/sonic-radiance.love/scenes/battlesystem/controller/hud.lua +++ b/sonic-radiance.love/scenes/battlesystem/controller/hud.lua @@ -28,9 +28,9 @@ end function BattleHUD:drawFrame() love.graphics.draw(self.frame, 424, 20, 0, -1, -1) - self.controller.assets.images["statusbar"]:draw(-8, 215) - self.controller.assets.images["statusbar"]:draw(-8 + 128 + 24, 215) - self.controller.assets.images["statusbar"]:draw(-8 + 256 + 48, 215) + self.controller.assets.images["statusbar"]:draw(-8, 32) + self.controller.assets.images["statusbar"]:draw(-8 + 128 + 24, 32) + self.controller.assets.images["statusbar"]:draw(-8 + 256 + 48, 32) end return BattleHUD