diff --git a/sonic-radiance.love/game/utils/choregraphy/arguments.lua b/sonic-radiance.love/game/utils/choregraphy/arguments.lua index 0adabd0..c0eb5ed 100644 --- a/sonic-radiance.love/game/utils/choregraphy/arguments.lua +++ b/sonic-radiance.love/game/utils/choregraphy/arguments.lua @@ -10,3 +10,13 @@ return { ["jumpBack"] = {"duration", "blockProcess"}, --[name] = {args}, } + +-- The "origin" argument can have the different values +-- - "target" : the action target. if there is multiple target, it'll +-- be equal to the middle of the ennemy line +-- +-- - "self" : the fighter's actor position +-- +-- - "start" : the fighter's starting position +-- +-- - "absolute" : the 0,0 coordinates