diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/back1.png b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/back1.png new file mode 100644 index 0000000..7d5039c Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/back1.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/back2.png b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/back2.png new file mode 100644 index 0000000..97d99b8 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/back2.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/background.png b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/background.png new file mode 100644 index 0000000..0dbffed Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/background.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate1.png b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate1.png new file mode 100644 index 0000000..b94074d Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate1.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate2.png b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate2.png new file mode 100644 index 0000000..3aaab87 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate2.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate3.png b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate3.png new file mode 100644 index 0000000..9a255fb Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/crate3.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/init.lua b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/init.lua new file mode 100644 index 0000000..e53fd71 --- /dev/null +++ b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/init.lua @@ -0,0 +1,11 @@ +return { + name = "Tails Lab", + blocks = { + { 26, 24, 64, 32, "top1", "side1"}, + {122, 150, 64, 32, "top1", "side1"}, + }, + parallax = { + {0, 0, .50, 0, true, false, "back1"}, + {0, -32, 1, 1, true, false, "back2"}, + } +} diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/side1.png b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/side1.png new file mode 100644 index 0000000..527fbc3 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/side1.png differ diff --git a/sonic-radiance.love/datas/gamedata/maps/battle/tlab/top1.png b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/top1.png new file mode 100644 index 0000000..0b84ba2 Binary files /dev/null and b/sonic-radiance.love/datas/gamedata/maps/battle/tlab/top1.png differ diff --git a/sonic-radiance.love/scenes/test_scene/init.lua b/sonic-radiance.love/scenes/test_scene/init.lua index 82b3e57..0a19dea 100644 --- a/sonic-radiance.love/scenes/test_scene/init.lua +++ b/sonic-radiance.love/scenes/test_scene/init.lua @@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode) MovePlayer.super.new(self) self.assets:batchImport("scenes.test_scene.assets") - World(self, "battle", "mdepot") + World(self, "battle", "tlab") self.world:setPlayerNumber(playerNumber) self.world.cameras:setMode(cameraMode)