return {
  hpmax   = 200, --
  ppmax   = 50, --

  attack  = 50, --
  power   = 50, --
  defense = 50, --
  technic = 50, -- How much items & wisps will be powerfull for this character.
  mind    = 50, -- Magic defense.
  luck    = 50, -- Critical hits and stuff like that.
  speed   = 50, -- Où le personnage se trouve dans le tour.
}
