89c5940116
Diminishe the number of chunks and floor generated. Level loading will be a bit slower, but we basically double fps on test level
14 lines
286 B
Lua
14 lines
286 B
Lua
local ChunkTerrain = Object:extend()
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function ChunkTerrain:new(x, y, w, h)
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self.x = x
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self.y = y
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self.w = w
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self.h = h
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end
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function ChunkTerrain:isInside(x, y)
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return ((x >= self.x) and (x < self.x+self.w) and (y >= self.y) and (y < self.y+self.h))
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end
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return ChunkTerrain
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