18 lines
488 B
Lua
18 lines
488 B
Lua
local ActionParent = require "scenes.battlesystem.fighters.character.actions.parent"
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local ActionMock = ActionParent:extend()
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function ActionMock:new(fighter, data)
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ActionMock.super.new(self, fighter)
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self.data = data
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end
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function ActionMock:needTarget()
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return (self.data.targetNumber == 1), self.data.targetEnnemies
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end
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function ActionMock:startAction()
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core.debug:print("cbs/action", "Starting mock action")
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self:loadChoregraphyFromSkill(self.data)
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end
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return ActionMock
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