83 lines
2.6 KiB
Lua
83 lines
2.6 KiB
Lua
-- game.metadata :: Basic metadata subsystem
|
|
|
|
--[[
|
|
Copyright © 2021 Kazhnuz
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
|
this software and associated documentation files (the "Software"), to deal in
|
|
the Software without restriction, including without limitation the rights to
|
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
|
the Software, and to permit persons to whom the Software is furnished to do so,
|
|
subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
|
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
|
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
|
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
]]
|
|
|
|
local Serializer = require "birb.classes.serializable.serializer"
|
|
local Metadata = Serializer:extend()
|
|
|
|
local META_FILE = "metadata.save"
|
|
|
|
function Metadata:new(game)
|
|
self.game = game
|
|
self:reset()
|
|
Metadata.super.new(self, {"data"})
|
|
end
|
|
|
|
function Metadata:reset()
|
|
self.data = {}
|
|
for i = 1, self.game.slotNumber, 1 do
|
|
local newMetadata = {}
|
|
newMetadata.exist = false
|
|
newMetadata.completion = 0
|
|
newMetadata.gametime = 0
|
|
newMetadata.team = {}
|
|
newMetadata.rings = 0
|
|
newMetadata.emeralds = 0
|
|
newMetadata.location = ""
|
|
table.insert(self.data, newMetadata)
|
|
end
|
|
end
|
|
|
|
function Metadata:update()
|
|
self:read()
|
|
if (self.data[self.game.slot] == nil) then
|
|
self.data[self.game.slot] = {}
|
|
end
|
|
self.data[self.game.slot].exist = true
|
|
self.data[self.game.slot].completion = self.game.completion
|
|
self.data[self.game.slot].gametime = self.game.gametime
|
|
self.data[self.game.slot].team = self.game.characters.team
|
|
self.data[self.game.slot].rings = self.game.loot.rings
|
|
self.data[self.game.slot].emeralds = 0
|
|
self.data[self.game.slot].location = self.game.mapName
|
|
self:write()
|
|
end
|
|
|
|
function Metadata:get()
|
|
self:read()
|
|
return self.data
|
|
end
|
|
|
|
function Metadata:write()
|
|
self:serialize(META_FILE)
|
|
end
|
|
|
|
function Metadata:read()
|
|
self:deserialize(META_FILE)
|
|
end
|
|
|
|
function Metadata:remove(slot)
|
|
self.data[slot].exist = false
|
|
self:write()
|
|
end
|
|
|
|
return Metadata
|