sonic-bluestreak/sonic-bluestreak.love/game/modules/gui/frame.lua
Kazhnuz 89c5940116 improvement: optimise chunk system
Diminishe the number of chunks and floor generated. Level loading will 
be a bit slower, but we basically double fps on test level
2020-02-01 14:24:23 +01:00

17 lines
506 B
Lua

local Frame = Object:extend()
function Frame:new()
self.guiborder = game.gui.newBorder(424, 20, 6)
self.guiborder2 = game.gui.newBorder(424, 40, 12)
end
function Frame:draw()
love.graphics.setColor(0.256, 0.632, 0.852, 1)
love.graphics.rectangle("fill", 0, 220, 424, 20)
utils.graphics.resetColor()
love.graphics.draw(self.guiborder, 424, 20, 0, -1, -1)
love.graphics.draw(self.guiborder2, 424, 220, 0, 1, 1, 424, 0)
love.graphics.print(love.timer.getFPS(), 200, 8)
end
return Frame