local Widget = {} BaseWidget = Object:extend() function BaseWidget:new(menu) self.menu = menu self.destroyed = false self.selectable = false self.selection_margin = 0 self.margin = 2 self:register() self.canvas = {} self.canvas.texture = nil self.canvas.needRedraw = true end function BaseWidget:register() self.menu:addWidget(self) end function BaseWidget:redrawCanvas() self.width, self.height = self.menu:getWidgetSize(self.id) self.canvas.texture = love.graphics.newCanvas(self.width, self.height) love.graphics.setCanvas( self.canvas.texture ) self:drawCanvas() self.canvas.needRedraw = false love.graphics.setCanvas( ) end function BaseWidget:drawCanvas() self.r = love.math.random(128)/256 self.g = love.math.random(128)/256 self.b = love.math.random(128)/256 love.graphics.setColor(self.r, self.g, self.b, 70) love.graphics.rectangle("fill", 0, 0, self.width, self.height) love.graphics.setColor(self.r, self.g, self.b) love.graphics.rectangle("line", 0, 0, self.width, self.height) utils.graphics.resetColor() end function BaseWidget:selectAction() -- Do nothing end function BaseWidget:draw(x, y) if self.canvas.texture ~= nil then utils.graphics.resetColor() love.graphics.draw(self.canvas.texture, x, y) end end function BaseWidget:drawSelected(x,y,w,h) self:draw(x, y, w, h) end function BaseWidget:update(dt) if (self.canvas.needRedraw) then self:redrawCanvas() end -- N/A end function BaseWidget:action() self:destroy() end function BaseWidget:destroy() self.destroyed = true end Widget.Base = BaseWidget return Widget