local Frame = Object:extend() function Frame:new() self.guiborder = game.gui.newBorder(424, 20, 6) self.guiborder2 = game.gui.newBorder(424, 40, 12) end function Frame:draw() love.graphics.setColor(0.256, 0.632, 0.852, 1) love.graphics.rectangle("fill", 0, 220, 424, 20) utils.graphics.resetColor() love.graphics.draw(self.guiborder, 424, 20, 0, -1, -1) love.graphics.draw(self.guiborder2, 424, 220, 0, 1, 1, 424, 0) end return Frame