local folder = "scenes.subgame.sonic-boost.actors." local Entity = require(folder .. "parent") local Ring = Entity:extend() function Ring:new(world, x, y, z) local z = z or 8 Ring.super.new(self, world, "collectible", x-8, y-8, z, 16, 16, 16) self:setSprite("ring", 8, 16, true) self:setDebugColor(255, 255, 0) self.depth = 1 end function Ring:pickedUp(player) player.rings = player.rings + 1 player:addScore(10) self:destroy() end return Ring