Rethink gameplay core for prototype #1

Open
opened 2021-11-24 11:21:20 +01:00 by kazhnuz · 1 comment
Owner

Four buttons:
-> 1: Jump ; A+A: Aerial Action
-> 2: Shoot
-> 3: Special attack
-> 4: Shield (+ heal à la Battle ?)

Characters change
-> Stats
--> Speed
--> Hit Point
--> Defense
--> Attack
-> Aerial Action
-> Special Attack

Character look only two ways, but 8-way shooting (except in autorun ?)

Four buttons: -> 1: Jump ; A+A: Aerial Action -> 2: Shoot -> 3: Special attack -> 4: Shield (+ heal à la Battle ?) Characters change -> Stats --> Speed --> Hit Point --> Defense --> Attack -> Aerial Action -> Special Attack Character look only two ways, but 8-way shooting (except in autorun ?)
Author
Owner

Add maybe a button to lock direction and/or dual stick ?

Add maybe a button to lock direction and/or dual stick ?
Sign in to join this conversation.
No labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference: game-projects/sonic-bluestreak#1
No description provided.