chore: update conf
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ca3d486a83
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2 changed files with 14 additions and 27 deletions
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@ -4,11 +4,12 @@ function love.conf(t)
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t.console = false -- Attach a console (boolean, Windows only)
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t.console = false -- Attach a console (boolean, Windows only)
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t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
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t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
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t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
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t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
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t.gameversion = "0.0.7" -- The game version (different than love2D version)
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t.window.title = "Sonic Bluestreak" -- The window title (string)
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t.window.title = "Sonic Bluestreak" -- The window title (string)
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t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
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t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
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t.window.width = 424 -- The window width (number)
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t.window.width = 424 -- The window internal width (number)
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t.window.height = 240 -- The window height (number)
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t.window.height = 240 -- The window internal height (number)
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t.window.borderless = false -- Remove all border visuals from the window (boolean)
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t.window.borderless = false -- Remove all border visuals from the window (boolean)
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t.window.resizable = false -- Let the window be user-resizable (boolean)
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t.window.resizable = false -- Let the window be user-resizable (boolean)
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t.window.minwidth = 1 -- Minimum window width if the window is resizable (number)
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t.window.minwidth = 1 -- Minimum window width if the window is resizable (number)
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@ -21,6 +22,11 @@ function love.conf(t)
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t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
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t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
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t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
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t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
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t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
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t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
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t.window.resolution = 2 -- The default resolution
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t.volume = {}
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t.volume.music = 100 -- music audio volume
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t.volume.sfx = 100 -- sfx audio volume
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t.modules.audio = true -- Enable the audio module (boolean)
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t.modules.audio = true -- Enable the audio module (boolean)
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t.modules.event = true -- Enable the event module (boolean)
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t.modules.event = true -- Enable the event module (boolean)
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@ -21,31 +21,12 @@
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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]]
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Core = require "core"
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require "birb"
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Game = require "game"
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scenes = require "scenes"
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scenes = require "scenes"
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function love.load()
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function love.load(args)
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core = Core(true)
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print(utils.table.toString(args))
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game = Game()
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birb.start("game", args)
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scenes.menus.title()
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scenes.test()
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end
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function love.update(dt)
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core:update(dt)
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game:update(dt)
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end
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function love.draw()
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core:draw()
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end
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function love.mousemoved(x, y, dx, dy)
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core:mousemoved(x, y, dx, dy)
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end
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function love.mousepressed( x, y, button, istouch )
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core:mousepressed(x, y, button, istouch)
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end
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end
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