core/menusystem: don't use the variable "controller" for menus
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dbfe4747f9
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5 changed files with 11 additions and 11 deletions
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@ -3,8 +3,8 @@ local Menu = require(cwd .. "parent")
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FlowBox = Menu:extend()
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function FlowBox:new(controller, name, x, y, w, h, slots_hor, slots_vert)
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ListBox.super.new(self, controller, name, x, y, w, h)
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function FlowBox:new(menusystem, name, x, y, w, h, slots_hor, slots_vert)
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ListBox.super.new(self, menusystem, name, x, y, w, h)
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self.slots = slots_hor * slots_vert
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self.slots_hor = slots_hor
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self.slots_vert = slots_vert
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@ -4,8 +4,8 @@ local Menu = require(cwd .. "parent")
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GridBox = Menu:extend()
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function GridBox:new(controller, name, x, y, w, h, slots_hor, slots_vert)
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ListBox.super.new(self, controller, name, x, y, w, h)
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function GridBox:new(menusystem, name, x, y, w, h, slots_hor, slots_vert)
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ListBox.super.new(self, menusystem, name, x, y, w, h)
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self.slots = slots_hor * slots_vert
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self.slots_hor = slots_hor
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self.slots_vert = slots_vert
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@ -3,8 +3,8 @@ local Menu = require(cwd .. "parent")
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ListBox = Menu:extend()
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function ListBox:new(controller, name, x, y, w, h, slots)
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ListBox.super.new(self, controller, name, x, y, w, h)
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function ListBox:new(menusystem, name, x, y, w, h, slots)
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ListBox.super.new(self, menusystem, name, x, y, w, h)
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self.slots = slots
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self.begin = 1
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self.h = slots * self.widget.h -- On fait en sorte que la hauteur
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@ -1,7 +1,7 @@
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local Menu = Object:extend()
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function Menu:new(controller, name, x, y, w, h)
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self.controller = controller
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function Menu:new(menusystem, name, x, y, w, h)
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self.menusystem = menusystem
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self.name = name
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self.x = x
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@ -33,7 +33,7 @@ function Menu:new(controller, name, x, y, w, h)
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end
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function Menu:register()
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self.controller:addMenu(self.name, self)
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self.menusystem:addMenu(self.name, self)
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end
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function Menu:setCancelWidget(id)
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@ -3,8 +3,8 @@ local Menu = require(cwd .. "parent")
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local TextMenu = Menu:extend()
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function TextMenu:new(controller, name, x, y, font, slots)
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TextMenu.super.new(self, controller, name, x, y, 0, 0)
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function TextMenu:new(menusystem, name, x, y, font, slots)
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TextMenu.super.new(self, menusystem, name, x, y, 0, 0)
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self.ox = x
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self.oy = y
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self.font = font
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