diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua b/sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua index ccb036f..49b7072 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua @@ -1,5 +1,5 @@ local Controller = Object:extend() -local GUI = require "modules.gui" +--local GUI = require "modules.gui" local Assets = require "modules.assets" local folder = "scenes.subgame.sonic-boost.controller" @@ -20,7 +20,7 @@ function Controller:new(levelid, character) self:initMission() self.assets = Assets() - self.gui = GUI() + --self.gui = GUI() LoadAssets(self) self:initManagers() diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/controller/loader.lua b/sonic-boost.love/scenes/subgame/sonic-boost/controller/loader.lua index c6e8cee..79a3a32 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/controller/loader.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/controller/loader.lua @@ -50,7 +50,7 @@ local function LoadAssets(controller) controller.assets:addSprite("crystal", "assets/sprites/items/crystal") controller.assets:addFont("text", "assets/fonts/PixelOperator.ttf", 16.5) - controller.gui:addTextBox("solid", "assets/gui/dialogbox.png") + --controller.gui:addTextBox("solid", "assets/gui/dialogbox.png") controller.assets:addSFX("ring", "assets/sfx/gameplay/objects/ring.wav") controller.assets:addSFX("booster", "assets/sfx/gameplay/objects/booster.wav") diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/controller/pause.lua b/sonic-boost.love/scenes/subgame/sonic-boost/controller/pause.lua index 5c47952..42b31ff 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/controller/pause.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/controller/pause.lua @@ -52,7 +52,7 @@ function PauseMenu:drawCanvas(width, height) CScreen:cease() love.graphics.setCanvas( self.canvas ) - self.controller.gui.textbox["solid"]:draw(32, 32, width, height) + --self.controller.gui.textbox["solid"]:draw(32, 32, width, height) self.controller.assets.fonts["title"]:draw("PAUSE", (width + 64)/2, 12, -1) love.graphics.setCanvas( )