fix: jump only the moment button is pressed
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@ -32,7 +32,7 @@ function Player:updateStart(dt)
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self.xsp = 160
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end
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if self.keys["A"].isDown and (self.onGround) then
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if self.keys["A"].isPressed and (self.onGround) then
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self.zsp = 280*1.33
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end
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