scenes/boost: register the scene as the currentScene
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@ -7,6 +7,8 @@ function BoostLevel:new()
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self.controller = Controller()
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self.controller = Controller()
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print("battle started")
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print("battle started")
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--self.background = love.graphics.newImage("assets/background/testbackground.png")
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--self.background = love.graphics.newImage("assets/background/testbackground.png")
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self:register()
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end
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end
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function BoostLevel:update(dt)
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function BoostLevel:update(dt)
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