diff --git a/sonic-bluestreak.love/game/modules/world/maps/shoot.lua b/sonic-bluestreak.love/game/modules/world/maps/shoot.lua index 6bcfc10..ab719dd 100644 --- a/sonic-bluestreak.love/game/modules/world/maps/shoot.lua +++ b/sonic-bluestreak.love/game/modules/world/maps/shoot.lua @@ -238,7 +238,6 @@ end function ShootMap:drawChunks(x) local x = x or 0 local firstChunk = math.floor(x / (8*31)) - 2 - print(firstChunk) for i=1, 6 do local chunkID = firstChunk + i