diff --git a/sonic-boost.love/assets/gui/hud/bonus.png b/sonic-boost.love/assets/gui/hud/bonus.png new file mode 100644 index 0000000..8700a45 Binary files /dev/null and b/sonic-boost.love/assets/gui/hud/bonus.png differ diff --git a/sonic-boost.love/assets/gui/hud/numbers.png b/sonic-boost.love/assets/gui/hud/numbers.png new file mode 100644 index 0000000..662543d Binary files /dev/null and b/sonic-boost.love/assets/gui/hud/numbers.png differ diff --git a/sonic-boost.love/assets/gui/hud/progressbar.png b/sonic-boost.love/assets/gui/hud/progressbar.png new file mode 100644 index 0000000..d9e53e7 Binary files /dev/null and b/sonic-boost.love/assets/gui/hud/progressbar.png differ diff --git a/sonic-boost.love/assets/gui/hud/ring.png b/sonic-boost.love/assets/gui/hud/ring.png new file mode 100644 index 0000000..e37060c Binary files /dev/null and b/sonic-boost.love/assets/gui/hud/ring.png differ diff --git a/sonic-boost.love/assets/gui/hud/score.png b/sonic-boost.love/assets/gui/hud/score.png new file mode 100644 index 0000000..8256a22 Binary files /dev/null and b/sonic-boost.love/assets/gui/hud/score.png differ diff --git a/sonic-boost.love/assets/gui/hud/smallnumbers.png b/sonic-boost.love/assets/gui/hud/smallnumbers.png new file mode 100644 index 0000000..c62f304 Binary files /dev/null and b/sonic-boost.love/assets/gui/hud/smallnumbers.png differ diff --git a/sonic-boost.love/assets/gui/hud/time.png b/sonic-boost.love/assets/gui/hud/time.png new file mode 100644 index 0000000..f5efa37 Binary files /dev/null and b/sonic-boost.love/assets/gui/hud/time.png differ diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/controller/hud.lua b/sonic-boost.love/scenes/subgame/sonic-boost/controller/hud.lua index 25a228c..5ef83bf 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/controller/hud.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/controller/hud.lua @@ -12,7 +12,7 @@ function BattleHUD:setTarget(target) end function BattleHUD:loadAssets() - self.progressbarImage = love.graphics.newImage("assets/gui/progressbar.png") + self.progressbarImage = love.graphics.newImage("assets/gui/hud/progressbar.png") self.barBack = love.graphics.newQuad(0, 0, 211, 12, 211, 24) self.barFore = love.graphics.newQuad(0, 12, 211, 12, 211, 24) self.hud1 = love.graphics.newImage("assets/gui/boosthud1.png") @@ -22,12 +22,12 @@ function BattleHUD:loadAssets() - self.font = love.graphics.newImageFont("assets/gui/hudnumbers.png", " 0123456789:/", 1) - self.font2 = love.graphics.newImageFont("assets/gui/hudsmallnumbers.png", " 0123456789", 0) + self.font = love.graphics.newImageFont("assets/gui/hud/numbers.png", " 0123456789:/", 1) + self.font2 = love.graphics.newImageFont("assets/gui/hud/smallnumbers.png", " 0123456789", 0) - self.time = love.graphics.newImage("assets/gui/hudtime.png") - self.score = love.graphics.newImage("assets/gui/hudscore.png") - self.bonus = love.graphics.newImage("assets/gui/hudbonus.png") + self.time = love.graphics.newImage("assets/gui/hud/time.png") + self.score = love.graphics.newImage("assets/gui/hud/score.png") + self.bonus = love.graphics.newImage("assets/gui/hud/bonus.png") self.controller.assets:addTileset("lifeicon", "assets/sprites/characters/charicons") end