scenes/test: test the menu system
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2 changed files with 11 additions and 1 deletions
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@ -32,7 +32,7 @@ function love.load()
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core = Core()
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core = Core()
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game = Game()
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game = Game()
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scenes.boost()
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scenes.test()
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end
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end
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function love.update(dt)
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function love.update(dt)
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@ -24,12 +24,22 @@
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local Scene = require "core.modules.scenes"
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local Scene = require "core.modules.scenes"
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local TestScene = Scene:extend()
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local TestScene = Scene:extend()
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local MenuType = require "core.modules.menusystem.listbox"
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local Widget = require "core.modules.menusystem.widgets"
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function TestScene:new()
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function TestScene:new()
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TestScene.super.new(self)
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TestScene.super.new(self)
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self.i = 0
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self.i = 0
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self:register()
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self:register()
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MenuType(self.menusystem, "testMenu1", 32, 32, 100, 200, 4)
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Widget.Base(self.menusystem.menus["testMenu1"])
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Widget.Base(self.menusystem.menus["testMenu1"])
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Widget.Base(self.menusystem.menus["testMenu1"])
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Widget.Base(self.menusystem.menus["testMenu1"])
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end
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end
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function TestScene:update(dt)
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function TestScene:update(dt)
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