diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/controller/hud.lua b/sonic-boost.love/scenes/subgame/sonic-boost/controller/hud.lua index 5ef83bf..3792f86 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/controller/hud.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/controller/hud.lua @@ -1,5 +1,7 @@ local BattleHUD = Object:extend() +local gui = require "game.modules.gui" + function BattleHUD:new(controller) self.controller = controller self.target = nil @@ -15,8 +17,8 @@ function BattleHUD:loadAssets() self.progressbarImage = love.graphics.newImage("assets/gui/hud/progressbar.png") self.barBack = love.graphics.newQuad(0, 0, 211, 12, 211, 24) self.barFore = love.graphics.newQuad(0, 12, 211, 12, 211, 24) - self.hud1 = love.graphics.newImage("assets/gui/boosthud1.png") - self.hud2 = love.graphics.newImage("assets/gui/boosthud2.png") + self.hud1 = gui.newBorder(424, 20, 8) + self.hud2 = gui.newBorder(424, 40, 8) self.ring = love.graphics.newImage("assets/gui/ring.png")