scenes/boost: use the asset system from core
It's only temporary as the controller will be removed (it was a workaround from before the new scene system)
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local Controller = Object:extend()
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local Controller = Object:extend()
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--local GUI = require "modules.gui"
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--local GUI = require "modules.gui"
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local Assets = require "modules.assets"
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local Assets = require "core.modules.assets"
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local folder = "scenes.subgame.sonic-boost.controller"
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local folder = "scenes.subgame.sonic-boost.controller"
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