meta: rename the game to bluestreak

This commit is contained in:
Kazhnuz 2019-12-28 09:41:37 +01:00
parent 13702b0df7
commit 2b5f687fdf
175 changed files with 4 additions and 4 deletions

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@ -1,4 +1,4 @@
# Sonic BlueStreak # Sonic Bluestreak
## Principe de base ## Principe de base
@ -9,4 +9,4 @@ Le jeu reprendra donc les grandes bases des deux jeux cité plus haut :
- **Shooter** : vos personnages tireront des anneaux (comme dans Neo Sonic Boom) pour se battre. Des types d'anneaux spéciaux représenteront les différentes "armes". - **Shooter** : vos personnages tireront des anneaux (comme dans Neo Sonic Boom) pour se battre. Des types d'anneaux spéciaux représenteront les différentes "armes".
- **Autorun** : Au moins une partie des niveaux utiliseront un système d'auto-run. - **Autorun** : Au moins une partie des niveaux utiliseront un système d'auto-run.
Une partie des niveaux proviendra également de ce jeu. Une partie des niveaux proviendra également de ce jeu.

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function love.conf(t) function love.conf(t)
t.identity = "space.kazhnuz.SonicBoost" -- The name of the save directory (string) t.identity = "space.kazhnuz.SonicBluestreak" -- The name of the save directory (string)
t.version = "11.1" -- The LÖVE version this game was made for (string) t.version = "11.1" -- The LÖVE version this game was made for (string)
t.console = false -- Attach a console (boolean, Windows only) t.console = false -- Attach a console (boolean, Windows only)
t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean) t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean) t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
t.window.title = "Sonic Boost" -- The window title (string) t.window.title = "Sonic Bluestreak" -- The window title (string)
t.window.icon = nil -- Filepath to an image to use as the window's icon (string) t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
t.window.width = 424 -- The window width (number) t.window.width = 424 -- The window width (number)
t.window.height = 240 -- The window height (number) t.window.height = 240 -- The window height (number)

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