meta: rename the game to bluestreak
|
@ -1,4 +1,4 @@
|
||||||
# Sonic BlueStreak
|
# Sonic Bluestreak
|
||||||
|
|
||||||
## Principe de base
|
## Principe de base
|
||||||
|
|
||||||
|
@ -9,4 +9,4 @@ Le jeu reprendra donc les grandes bases des deux jeux cité plus haut :
|
||||||
- **Shooter** : vos personnages tireront des anneaux (comme dans Neo Sonic Boom) pour se battre. Des types d'anneaux spéciaux représenteront les différentes "armes".
|
- **Shooter** : vos personnages tireront des anneaux (comme dans Neo Sonic Boom) pour se battre. Des types d'anneaux spéciaux représenteront les différentes "armes".
|
||||||
- **Autorun** : Au moins une partie des niveaux utiliseront un système d'auto-run.
|
- **Autorun** : Au moins une partie des niveaux utiliseront un système d'auto-run.
|
||||||
|
|
||||||
Une partie des niveaux proviendra également de ce jeu.
|
Une partie des niveaux proviendra également de ce jeu.
|
||||||
|
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 51 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 2 KiB After Width: | Height: | Size: 2 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 2 KiB After Width: | Height: | Size: 2 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 1 KiB After Width: | Height: | Size: 1 KiB |
Before Width: | Height: | Size: 436 B After Width: | Height: | Size: 436 B |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 118 KiB After Width: | Height: | Size: 118 KiB |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 425 B After Width: | Height: | Size: 425 B |
Before Width: | Height: | Size: 468 B After Width: | Height: | Size: 468 B |
Before Width: | Height: | Size: 649 B After Width: | Height: | Size: 649 B |
Before Width: | Height: | Size: 790 B After Width: | Height: | Size: 790 B |
Before Width: | Height: | Size: 348 B After Width: | Height: | Size: 348 B |
Before Width: | Height: | Size: 347 B After Width: | Height: | Size: 347 B |
Before Width: | Height: | Size: 521 B After Width: | Height: | Size: 521 B |
Before Width: | Height: | Size: 301 B After Width: | Height: | Size: 301 B |
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.7 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 407 B After Width: | Height: | Size: 407 B |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 210 B After Width: | Height: | Size: 210 B |
|
@ -1,11 +1,11 @@
|
||||||
function love.conf(t)
|
function love.conf(t)
|
||||||
t.identity = "space.kazhnuz.SonicBoost" -- The name of the save directory (string)
|
t.identity = "space.kazhnuz.SonicBluestreak" -- The name of the save directory (string)
|
||||||
t.version = "11.1" -- The LÖVE version this game was made for (string)
|
t.version = "11.1" -- The LÖVE version this game was made for (string)
|
||||||
t.console = false -- Attach a console (boolean, Windows only)
|
t.console = false -- Attach a console (boolean, Windows only)
|
||||||
t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
|
t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
|
||||||
t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
|
t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
|
||||||
|
|
||||||
t.window.title = "Sonic Boost" -- The window title (string)
|
t.window.title = "Sonic Bluestreak" -- The window title (string)
|
||||||
t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
|
t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
|
||||||
t.window.width = 424 -- The window width (number)
|
t.window.width = 424 -- The window width (number)
|
||||||
t.window.height = 240 -- The window height (number)
|
t.window.height = 240 -- The window height (number)
|