core/assets: options are now in the "core" namespace
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@ -90,7 +90,7 @@ function Assets:setMusic(filename)
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if filename ~= nil then
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if filename ~= nil then
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love.audio.stop( )
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love.audio.stop( )
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self.music = love.audio.newSource(filename, "stream" )
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self.music = love.audio.newSource(filename, "stream" )
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self.music:setVolume(game.options.data.audio.music / 100)
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self.music:setVolume(core.options.data.audio.music / 100)
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end
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end
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end
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end
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