2019-02-03 20:25:42 +01:00
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local folder = "scenes.subgame.sonic-boost.actors."
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2019-02-03 20:10:35 +01:00
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local Entity = require(folder .. "parent")
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2019-02-03 19:54:02 +01:00
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function Block:new(level, x, y, z, w, h, d) -- On enregistre une nouvelle entité, avec par défaut sa hitbox.
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Block.super.new(self, level, "block", x-16, y-10, 0, 31, 20, d)
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self.name = "block"
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self:setDebugColor(255, 0, 0)
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end
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return Block
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