83 lines
2.7 KiB
Lua
83 lines
2.7 KiB
Lua
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local Loader = Object:extend()
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function Loader:new(controller)
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self.controller = controller
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self.assetQueue = {}
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self.pointer = 1
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self.finished = false
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end
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function Loader:addElement(type, name, filepath, arg1, arg2, arg3, arg4)
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local queueElement = {}
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queueElement.type = type
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queueElement.name = name
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queueElement.file = filepath
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table.insert(self.assetQueue, queueElement)
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self.finished = false
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end
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function Loader:update(dt)
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end
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function Loader:treatAssetQueueElement(id)
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if self.assetQueue[id] ~= nil then
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local asset = self.assetQueue[id]
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if asset.type == "image" then
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self.controller.assets:addImage(asset.name, asset.file)
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elseif asset.type == "sprite" then
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self.controller.assets:addSprite(asset.name, asset.file)
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elseif asset.type == "sfx" then
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self.controller.assets:addSFX(asset.name, asset.file)
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end
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end
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end
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function Loader:treatAssetQueue()
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for i = self.pointer, 10 do
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if i <= #self.assetQueue then
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self.finished = true
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end
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end
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self.pointer = i
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end
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local function LoadAssets(controller)
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controller.assets:addImage("shadow", "assets/sprites/shadow.png")
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controller.assets:addSprite("ring", "assets/sprites/items/ring")
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controller.assets:addSprite("crystal", "assets/sprites/items/crystal")
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controller.assets:addFont("text", "assets/fonts/PixelOperator.ttf", 16.5)
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controller.gui:addTextBox("solid", "assets/gui/dialogbox.png")
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controller.assets:addSFX("ring", "assets/sfx/gameplay/objects/ring.wav")
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controller.assets:addSFX("booster", "assets/sfx/gameplay/objects/booster.wav")
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controller.assets:addSFX("jumpboard", "assets/sfx/gameplay/objects/jumpboard.wav")
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controller.assets:addSFX("jump", "assets/sfx/gameplay/actions/jump-modern.wav")
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controller.assets:addSFX("doublejump", "assets/sfx/gameplay/actions/doublejump.wav")
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controller.assets:addSFX("spin", "assets/sfx/gameplay/actions/spin.wav")
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controller.assets:addSFX("grind", "assets/sfx/gameplay/grind/grind.wav")
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controller.assets:addSFX("grindland", "assets/sfx/gameplay/grind/land.wav")
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controller.assets:addFont("menu", "assets/fonts/RussoOne-Regular.ttf", 15)
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controller.assets.fonts["menu"]:setAlign("center")
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controller.assets.fonts["menu"]:setFilter("border")
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controller.assets.fonts["menu"]:setSpacing(true, 1)
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controller.assets:addFont("title", "assets/fonts/Teko-Bold.ttf", 22)
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controller.assets.fonts["title"]:setAlign("center")
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controller.assets.fonts["title"]:setFilter("doubleborder")
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controller.assets.fonts["title"]:setSpacing(true, 2)
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controller.assets:addSFX("select", "assets/sfx/menu/select.wav")
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controller.assets:addSFX("validate", "assets/sfx/menu/validate.wav")
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controller.assets:addSFX("cancel", "assets/sfx/menu/cancel.wav")
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end
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return LoadAssets
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