101 lines
3.7 KiB
Lua
101 lines
3.7 KiB
Lua
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-- SpritedActor.lua :: Handle the sprite of the actor.
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local SpritedActor = Object:extend()
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local Sprite = require("birb.modules.world.actors.utils.sprites")
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function SpritedActor:initSprite()
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self:addUpdateFunction(self.updateSprite)
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end
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function SpritedActor:setSprite(spritename, isClone, ox, oy)
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self.sprite = Sprite(self, spritename, ox, oy)
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if (isClone) then
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self.sprite:clone()
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end
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end
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function SpritedActor:changeAnimation(animation, restart)
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if (self.sprite ~= nil) then
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core.debug:warning("actor", "the function SpritedActor:changeAnimation is deprecated, prefer SpritedActor.sprite:changeAnimation()")
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self.sprite:changeAnimation(animation, restart)
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end
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end
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function SpritedActor:animationEnded(animation)
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-- Empty placeholder function
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end
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function SpritedActor:setCustomSpeed(customSpeed)
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if (self.sprite ~= nil) then
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core.debug:warning("actor", "the function SpritedActor:setCustomSpeed is deprecated, prefer SpritedActor.sprite:setCustomSpeed()")
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self.sprite:setCustomSpeed(customSpeed)
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end
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end
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function SpritedActor:updateSprite(dt)
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if (self.sprite ~= nil) then
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self.sprite:update(dt)
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end
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end
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function SpritedActor:getCurrentAnimation()
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if (self.sprite ~= nil) then
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core.debug:warning("actor", "the function SpritedActor:getCurrentAnimation is deprecated, prefer SpritedActor.sprite:getCurrentAnimation()")
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return self.sprite:getCurrentAnimation()
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end
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end
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function SpritedActor:getSpriteScalling()
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core.debug:warning("actor", "the function SpritedActor:getSpriteScalling is deprecated, prefer SpritedActor.sprite:getScalling()")
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return self.sprite:getScalling()
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end
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function SpritedActor:getFrame()
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if (self.sprite ~= nil) then
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core.debug:warning("actor", "the function SpritedActor:getFrame is deprecated, prefer SpritedActor.sprite:getFrame()")
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return self.sprite:getFrame()
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end
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end
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function SpritedActor:getRelativeFrame()
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if (self.sprite ~= nil) then
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core.debug:warning("actor", "the function SpritedActor:getRelativeFrame is deprecated, prefer SpritedActor.sprite:getRelativeFrame()")
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return self.sprite:getRelativeFrame()
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end
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end
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function SpritedActor:getAnimationDuration()
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if (self.sprite ~= nil) then
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core.debug:warning("actor", "the function SpritedActor:getAnimationDuration is deprecated, prefer SpritedActor.sprite:getAnimationDuration()")
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return self.sprite:getAnimationDuration()
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end
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end
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function SpritedActor:drawSprite(x, y, r, sx, sy, ox, oy, kx, ky)
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if (self.sprite ~= nil) then
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self.sprite:draw(x, y, r, sx, sy, ox, oy, kx, ky)
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end
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end
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return SpritedActor
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