19 lines
422 B
Lua
19 lines
422 B
Lua
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local Base = require "core.modules.world.actors.actor3D"
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local Parent = Base:extend()
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function Parent:new(world, type, x, y, z, w, h, d, isSolid)
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self.scene = world.scene
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Parent.super.new(self, world, type, x, y, z, w, h, d, isSolid)
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end
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function Parent:draw()
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Parent.super.draw(self)
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--self:drawMainHitbox()
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end
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function Parent:drawShadow(x, y)
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self.assets.images["shadow"]:draw(x-4, y+4)
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end
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return Parent
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