24 lines
594 B
Lua
24 lines
594 B
Lua
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local FighterControllerParent = require "scenes.battlesystem.fighters.parent"
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local HeroFighterController = FighterControllerParent:extend()
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local Character = require "scenes.battlesystem.fighters.character"
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function HeroFighterController:new(owner)
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self.super.new(self, owner)
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self:initHeroes()
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end
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function HeroFighterController:initHeroes()
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for i, hero in ipairs(game.characters.team) do
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self:add(Character(self, hero, i))
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end
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end
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function HeroFighterController:fleeBattle()
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for i, hero in ipairs(self.list) do
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hero.actor:flee()
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end
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end
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return HeroFighterController
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