14 lines
392 B
Lua
14 lines
392 B
Lua
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local StepParent = require "scenes.battlesystem.choregraphy.step.parent"
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local SetCounterStep = StepParent:extend()
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function SetCounterStep:new(system, args)
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SetCounterStep.super.new(self, system, args)
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end
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function SetCounterStep:start()
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self.choregraphy:setCounter(self.arguments.counterName, self.arguments.number, self.arguments.relative)
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self:finish()
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end
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return SetCounterStep
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