16 lines
307 B
Lua
16 lines
307 B
Lua
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local ScreenList = Object:extend()
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function ScreenList:initScreens()
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self.screens = {}
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end
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function ScreenList:addScreen(name, screen)
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self.screens[name] = screen
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end
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function ScreenList:deleteScreen(name)
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self.screens[name]:purgeElements()
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self.screens[name] = nil
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end
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return ScreenList
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