sonic-bluestreak/sonic-boost.love/scenes/subgame/sonic-boost/actors/ring.lua

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local Entity = require("scenes.levels.actors.parent")
local Ring = Entity:extend()
function Ring:new(world, x, y, z)
local z = z or 8
Ring.super.new(self, world, "collectible", x-8, y-8, z, 16, 16, 16)
self:setSprite("ring", 8, 16, true)
self:setDebugColor(255, 255, 0)
self.depth = 1
end
function Ring:pickedUp(player)
player.rings = player.rings + 1
player:addScore(10)
self:destroy()
end
return Ring