sonic-bluestreak/sonic-boost.love/scenes/subgame/sonic-boost/actors/crystal.lua

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local folder = "scenes.subgame.sonic-boost.actors."
local Entity = require(folder .. "parent")
local Crystal = Entity:extend()
function Crystal:new(world, x, y, z)
local z = z or 8
Crystal.super.new(self, world, "collectible", x-8, y-8, z, 16, 16, 16)
self:setSprite("crystal", 8, 16, true)
self:setDebugColor(255, 255, 0)
self.depth = 1
end
function Crystal:pickedUp(player)
player:addScore(10)
self:destroy()
end
return Crystal