sonic-bluestreak/sonic-bluestreak.love/game/modules/playstyle/pause.lua

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2019-12-28 21:51:41 +01:00
local ListBox = require "core.modules.menusystem.listbox"
local PauseMenu = ListBox:extend()
local Widget = require "core.modules.menusystem.widgets"
local ResumeWidget = Widget.Text:extend()
local RestartWidget = Widget.Text:extend()
local ExitWidget = Widget.Text:extend()
function PauseMenu:new(playstyle)
local height, width, x, y
height = 72
width = 128
x = 424/2 - width/2
y = 240/2 - height/2
PauseMenu.super.new(self, playstyle.menusystem, "pauseMenu", x, y, width, height, 3)
self.playstyle = playstyle
self:setSound(self.playstyle.assets.sfx["navigate"])
self.isActive = false
self.isVisible = false
local font = self.playstyle.assets.fonts["menu"]
self.textbox = game.gui.newTextBox("basic", width+16, height+16)
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ResumeWidget(self, font)
RestartWidget(self, font)
ExitWidget(self, font)
end
function PauseMenu:draw()
love.graphics.draw(self.textbox, self.x-8, self.y-8)
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PauseMenu.super.draw(self)
end
--- MENU WIDGETS
function ResumeWidget:new(menu, font)
ResumeWidget.super.new(self, menu, font, "resume")
end
function ResumeWidget:action()
self.menu.isActive = false
self.menu.isVisible = false
self.menu.playstyle.world.isActive = true
self.menu.playstyle.assets.isActive = true
self.menu.playstyle:flushKeys()
end
function RestartWidget:new(menu, font)
ResumeWidget.super.new(self, menu, font, "restart")
end
function RestartWidget:action()
self.menu.playstyle:restartLevel()
self.menu.isActive = false
self.menu.isVisible = false
self.menu.playstyle.world.isActive = true
self.menu.playstyle.assets.isActive = true
self.menu.playstyle:flushKeys()
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end
function ExitWidget:new(menu, font)
ExitWidget.super.new(self, menu, font, "exit")
end
function ExitWidget:action()
self.menu.playstyle:exitLevel()
end
return PauseMenu