sonic-bluestreak/sonic-bluestreak.love/scenes/battlesystem/fighters/character/actions/item.lua

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2021-11-25 10:57:13 +01:00
local ActionParent = require "scenes.battlesystem.fighters.character.actions.parent"
local ItemAction = ActionParent:extend()
local EffectManager = require "game.loot.effectManager"
function ItemAction:new(fighter, category, item)
ItemAction.super.new(self, fighter)
self.category = category
self.item = item
self.itemdata = core.datas:get("items", item)
self.effectManager = EffectManager()
self.effectManager:getItemData(category, item)
end
function ItemAction:needTarget()
return (not self.itemdata.affectEverybody), (self.category == "wisps")
end
function ItemAction:useItemEffect()
self.effectManager:applyEffectsBattle(self.target)
end
function ItemAction:startAction()
core.debug:print("cbs/action", "Starting item action")
self:loadChoregraphy("useitem")
game.loot:removeItem(self.category, self.item, 1)
end
return ItemAction