sonic-bluestreak/sonic-bluestreak.love/game/modules/subgames/world/battle.lua

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local ParentWorld = require "game.modules.subgames.world.parent"
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local BattleWorld = ParentWorld:extend()
local customMap = require "game.modules.subgames.world.maps"
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function BattleWorld:new(scene, mapname)
local mappath = game.utils.getMapPath("battle", mapname)
BattleWorld.super.new(self, scene, "battle", mapname)
self.mapname = mapname
end
function BattleWorld:createMapController()
customMap.Battle(self, self.maptype, self.mapname)
end
return BattleWorld