sonic-bluestreak/sonic-bluestreak.love/game/events/event/parent.lua

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local StepParent = Object:extend()
function StepParent:new(eventSystem, arguments)
self.events = eventSystem
self.arguments = arguments
self.isStarted = false
end
function StepParent:updateStep(dt)
if (not self.isStarted) then
self:start()
self.isStarted = true
else
self:update(dt)
end
end
function StepParent:finish()
self.events:endStep()
end
function StepParent:draw()
end
return StepParent