project-witchy/imperium-porcorum.love/scenes/levels
Kazhnuz 91ce8ba9c0 refactor(levels): use the gfx2D actor directly instead of old gfx entity 2019-06-16 18:24:49 +02:00
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entities refactor(levels): use the gfx2D actor directly instead of old gfx entity 2019-06-16 18:24:49 +02:00
assets.lua refactor(levels): load assets from an asset file 2019-06-16 18:01:03 +02:00
camera.lua scenes/levels: only load hump.camera inside the CameraSystem 2019-03-06 17:24:11 +01:00
init.lua refactor(levels): load assets from an asset file 2019-06-16 18:01:03 +02:00
players.lua chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
world.lua fix(levels): init a gravity system 2019-06-16 18:20:32 +02:00