project-witchy/imperium-porcorum.love/scenes/levels/entities/collision/wall.lua

12 lines
219 B
Lua

local Entity = require "scenes.levels.entities.parent"
local Wall = Entity:extend()
function Wall:new(world, x, y, w, h)
Wall.super.new(self, world, "wall", x, y, w, h)
self:setDebugColor(0,0,0)
end
return Wall