project-witchy/imperium-porcorum.love/scenes/levels/entities
Kazhnuz 8b168a699b chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
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ennemies chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
gfx chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
loot chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
block.lua chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
bullet.lua chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
collision.lua chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
debris.lua chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
init.lua scenes/levels: add a system to show number-type gfx 2019-03-04 18:44:02 +01:00
parent.lua chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
player.lua chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00
weapon.lua chore(levels): use the world as a constructore instead of the scene 2019-06-16 18:19:15 +02:00