scenes/levels: clean up and rename entity interaction codes

This commit is contained in:
Kazhnuz 2019-03-03 12:18:18 +01:00
parent 7f31230b5e
commit a5d4dd9b8f
1 changed files with 8 additions and 5 deletions

View File

@ -105,13 +105,16 @@ function Level:isCollisionLayer(layername)
return isCollisionLayer
end
function Level:addPhysicalObject(object, x, y, w, h)
return self.world:add(object, x, y, w, h) -- On le rajoute au monde physique
function Level:addEntity(entity)
return self.world:add(entity, entity.x, entity.y, entity.w, entity.h)
end
function Level:movePhysicalObject(object, x, y, filter)
self:addBlock(0,0,1,1)
return world:move(object, x, y, filter)
function Level:moveEntity(entity, x, y, filter)
return self.world:move(entity, x, y, filter)
end
function Level:removeEntity(entity)
return self.world:remove(entity)
end
function Level:worldUpdate(dt)