assets/maps: update a bit the level1 test map
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@ -8,8 +8,8 @@ return {
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height = 17,
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tilewidth = 16,
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tileheight = 16,
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nextlayerid = 4,
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nextobjectid = 29,
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nextlayerid = 6,
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nextobjectid = 37,
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properties = {},
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tilesets = {
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{
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@ -3031,6 +3031,123 @@ return {
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properties = {}
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}
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}
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},
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{
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type = "objectgroup",
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id = 4,
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name = "coin",
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visible = true,
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opacity = 1,
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offsetx = 0,
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offsety = 0,
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draworder = "topdown",
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properties = {},
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objects = {
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{
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id = 30,
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name = "",
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type = "",
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shape = "rectangle",
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x = 160,
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y = 144,
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width = 16,
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height = 16,
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rotation = 0,
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visible = true,
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properties = {}
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},
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{
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id = 31,
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name = "",
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type = "",
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shape = "rectangle",
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x = 192,
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y = 144,
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width = 16,
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height = 16,
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rotation = 0,
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visible = true,
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properties = {}
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},
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{
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id = 32,
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name = "",
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type = "",
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shape = "rectangle",
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x = 224,
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y = 144,
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width = 16,
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height = 16,
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rotation = 0,
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visible = true,
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properties = {}
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},
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{
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id = 33,
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name = "",
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type = "",
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shape = "rectangle",
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x = 256,
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y = 144,
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width = 16,
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height = 16,
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rotation = 0,
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visible = true,
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properties = {}
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},
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{
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id = 34,
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name = "",
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type = "",
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shape = "rectangle",
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x = 192,
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y = 112,
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width = 16,
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height = 16,
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rotation = 0,
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visible = true,
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properties = {}
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},
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{
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id = 35,
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name = "",
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type = "",
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shape = "rectangle",
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x = 224,
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y = 112,
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width = 16,
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height = 16,
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rotation = 0,
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visible = true,
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properties = {}
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}
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}
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},
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{
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type = "objectgroup",
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id = 5,
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name = "playerstart",
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visible = true,
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opacity = 1,
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offsetx = 0,
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offsety = 0,
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draworder = "topdown",
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properties = {},
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objects = {
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{
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id = 36,
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name = "",
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type = "",
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shape = "rectangle",
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x = 32,
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y = 192,
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width = 32,
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height = 32,
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rotation = 0,
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visible = true,
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properties = {}
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}
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="210" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="29">
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<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="210" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="37">
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<tileset firstgid="1" name="base_tiles" tilewidth="16" tileheight="16" tilecount="16384" columns="128">
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<image source="tilesets/base_tiles.png" width="2048" height="2048"/>
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<terraintypes>
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@ -771,4 +771,15 @@
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<object id="27" x="128" y="192" width="32" height="32"/>
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<object id="28" x="576" y="224" width="432" height="48"/>
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</objectgroup>
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<objectgroup id="4" name="coin">
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<object id="30" x="160" y="144" width="16" height="16"/>
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<object id="31" x="192" y="144" width="16" height="16"/>
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<object id="32" x="224" y="144" width="16" height="16"/>
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<object id="33" x="256" y="144" width="16" height="16"/>
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<object id="34" x="192" y="112" width="16" height="16"/>
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<object id="35" x="224" y="112" width="16" height="16"/>
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</objectgroup>
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<objectgroup id="5" name="playerstart">
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<object id="36" x="32" y="192" width="32" height="32"/>
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</objectgroup>
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</map>
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