assets/maps: update a bit the level1 test map

This commit is contained in:
Kazhnuz 2019-03-01 18:15:58 +01:00
parent c728b9a2e9
commit a3b809f3ba
2 changed files with 131 additions and 3 deletions

View File

@ -8,8 +8,8 @@ return {
height = 17,
tilewidth = 16,
tileheight = 16,
nextlayerid = 4,
nextobjectid = 29,
nextlayerid = 6,
nextobjectid = 37,
properties = {},
tilesets = {
{
@ -3031,6 +3031,123 @@ return {
properties = {}
}
}
},
{
type = "objectgroup",
id = 4,
name = "coin",
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
draworder = "topdown",
properties = {},
objects = {
{
id = 30,
name = "",
type = "",
shape = "rectangle",
x = 160,
y = 144,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {}
},
{
id = 31,
name = "",
type = "",
shape = "rectangle",
x = 192,
y = 144,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {}
},
{
id = 32,
name = "",
type = "",
shape = "rectangle",
x = 224,
y = 144,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {}
},
{
id = 33,
name = "",
type = "",
shape = "rectangle",
x = 256,
y = 144,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {}
},
{
id = 34,
name = "",
type = "",
shape = "rectangle",
x = 192,
y = 112,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {}
},
{
id = 35,
name = "",
type = "",
shape = "rectangle",
x = 224,
y = 112,
width = 16,
height = 16,
rotation = 0,
visible = true,
properties = {}
}
}
},
{
type = "objectgroup",
id = 5,
name = "playerstart",
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
draworder = "topdown",
properties = {},
objects = {
{
id = 36,
name = "",
type = "",
shape = "rectangle",
x = 32,
y = 192,
width = 32,
height = 32,
rotation = 0,
visible = true,
properties = {}
}
}
}
}
}

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="210" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="29">
<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="210" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="37">
<tileset firstgid="1" name="base_tiles" tilewidth="16" tileheight="16" tilecount="16384" columns="128">
<image source="tilesets/base_tiles.png" width="2048" height="2048"/>
<terraintypes>
@ -771,4 +771,15 @@
<object id="27" x="128" y="192" width="32" height="32"/>
<object id="28" x="576" y="224" width="432" height="48"/>
</objectgroup>
<objectgroup id="4" name="coin">
<object id="30" x="160" y="144" width="16" height="16"/>
<object id="31" x="192" y="144" width="16" height="16"/>
<object id="32" x="224" y="144" width="16" height="16"/>
<object id="33" x="256" y="144" width="16" height="16"/>
<object id="34" x="192" y="112" width="16" height="16"/>
<object id="35" x="224" y="112" width="16" height="16"/>
</objectgroup>
<objectgroup id="5" name="playerstart">
<object id="36" x="32" y="192" width="32" height="32"/>
</objectgroup>
</map>