scenes/mainmenu: add function to create menus

This commit is contained in:
Kazhnuz 2019-02-28 18:51:09 +01:00
parent 236d07fecb
commit 9290b29640
2 changed files with 13 additions and 2 deletions

View File

@ -3,7 +3,7 @@ local MainMenu = Scene:extend()
stateDebugMenu = {}
local DebugMenu = require "scenes.debugmenu.menuobject"
local menus = require "scenes.debugmenu.menus"
local bannerAnim = 0
@ -15,7 +15,9 @@ function MainMenu:new()
assets:clearFonts()
self.assets:addImageFont("small", "assets/fonts/small.png", "!\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ ", 1)
assets:addFont("medium", "!\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|} ", 1)
self.debugmenu = DebugMenu()
menus.Create(self)
self.assets:setMusic("assets/music/options.ogg")
self.assets:playMusic()

View File

@ -66,4 +66,13 @@ function menu.Options:new(scene)
self:setLastWidgetCancel()
end
function menu.Create(scene)
menu.Main(scene)
menu.Debug(scene)
menu.Levels(scene)
menu.Bonus(scene)
menu.Pigs(scene)
menu.Options(scene)
end
return menu