From 5445d619aa43563204c2b580cbbe51bc4e2d2056 Mon Sep 17 00:00:00 2001 From: Kazhnuz Date: Mon, 17 Jun 2019 12:14:36 +0200 Subject: [PATCH] fix(levels): use the right path to load the map --- imperium-porcorum.love/scenes/levels/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/imperium-porcorum.love/scenes/levels/init.lua b/imperium-porcorum.love/scenes/levels/init.lua index fce05fa..33e5998 100644 --- a/imperium-porcorum.love/scenes/levels/init.lua +++ b/imperium-porcorum.love/scenes/levels/init.lua @@ -35,8 +35,8 @@ function Level:loadMission(levelID, missionID) local datas, missiondatas self.datas = require("datas.levels." .. levelID) - local mapfile = "assets.maps." .. self.datas.mapfile - self.world = World(self, self.datas.mapfile, "scenes.levels.entities") + local mapfile = "assets/maps/" .. self.datas.mapfile .. ".lua" + self.world = World(self, mapfile, "scenes.levels.entities") self.world:loadMap() self.assets:setMusic("assets/music/" .. self.datas.music)