core/menusystem: fix wrong menu names
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a27906d364
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@ -14,8 +14,8 @@ local leveldata = require "datas.levels"
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function menu.Main:new(scene)
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menu.Main.super.new(self, scene, "mainmenu")
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widgets.Menu(self,"Level Select", "levelselect")
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widgets.Menu(self,"Debug Mode", "debugmode")
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widgets.Menu(self,"Level Select", "levels")
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widgets.Menu(self,"Debug Mode", "debug")
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widgets.Menu(self,"Options", "mainmenu")
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widgets.Menu(self,"Bonus", "mainmenu")
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widgets.Exit(self)
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@ -51,7 +51,7 @@ function menu.Levels:new(scene)
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end
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function menu.Pigs:new(scene)
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menu.Pigs.super.new(self, scene, "pigs")
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menu.Pigs.super.new(self, scene, "debugpigs")
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widgets.AddPig(self)
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for i,v in ipairs(game.pigmanager.data) do
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widgets.Menu(self,i .. "- " .. v.name .. " the " .. v.race, 1, i)
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