core/menusystem: fix wrong menu names

This commit is contained in:
Kazhnuz 2019-02-28 21:19:38 +01:00
parent a27906d364
commit 15b6c33654
1 changed files with 3 additions and 3 deletions

View File

@ -14,8 +14,8 @@ local leveldata = require "datas.levels"
function menu.Main:new(scene)
menu.Main.super.new(self, scene, "mainmenu")
widgets.Menu(self,"Level Select", "levelselect")
widgets.Menu(self,"Debug Mode", "debugmode")
widgets.Menu(self,"Level Select", "levels")
widgets.Menu(self,"Debug Mode", "debug")
widgets.Menu(self,"Options", "mainmenu")
widgets.Menu(self,"Bonus", "mainmenu")
widgets.Exit(self)
@ -51,7 +51,7 @@ function menu.Levels:new(scene)
end
function menu.Pigs:new(scene)
menu.Pigs.super.new(self, scene, "pigs")
menu.Pigs.super.new(self, scene, "debugpigs")
widgets.AddPig(self)
for i,v in ipairs(game.pigmanager.data) do
widgets.Menu(self,i .. "- " .. v.name .. " the " .. v.race, 1, i)