Action system #46

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opened 2025-04-07 12:41:11 +02:00 by kazhnuz · 0 comments
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-> An action is where the game is called to change some stuff
-> Action have a set of conditions which handle if they can be done and/or what they'll do, or even if they can be visible
-> Action can use a basic set of rules to respond to input, using this if/else
-> Action can add/remove/multiply different variables, or element in the game
-> They also can start a battle
-> An action builder will be added to the admin area to build an action.
-> Actions can be added to an item
-> Actions can be added to a spell (if it's outside battle)
-> Actions can be added to a place in town (which will be a set of actions)
-> Actions can be added to a biome

This one will need a lot of thinking to create a good API.

-> An action is where the game is called to change some stuff -> Action have a set of conditions which handle if they can be done and/or what they'll do, or even if they can be visible -> Action can use a basic set of rules to respond to input, using this if/else -> Action can add/remove/multiply different variables, or element in the game -> They also can start a battle -> An action builder will be added to the admin area to build an action. -> Actions can be added to an item -> Actions can be added to a spell (if it's outside battle) -> Actions can be added to a place in town (which will be a set of actions) -> Actions can be added to a biome This one will need a lot of thinking to create a good API.
kazhnuz added the
Kind/Feature
Status
Need More Info
Priority
High
labels 2025-04-07 12:41:55 +02:00
kazhnuz added this to the Needed for Kobold Stories project 2025-04-07 12:42:01 +02:00
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Reference: game-projects/dragon-forks#46
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