Battle system and monster handling prototype #8

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opened 2024-01-24 12:09:59 +01:00 by kazhnuz · 0 comments
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A monster will have two part
-> The body will handle stats, starting attacks and a "type of creature"
-> The mind will handle available attacks, and elements (add stab and some weakness).

Several type of objects for the CBS
-> Creature is the "interface"
-> Player use a special "human" body, and its class as a mind.
-> Fusions are two creature fused, taking one's mind, and another body.

A monster will have two part -> The body will handle stats, starting attacks and a "type of creature" -> The mind will handle available attacks, and elements (add stab and some weakness). Several type of objects for the CBS -> Creature is the "interface" -> Player use a special "human" body, and its class as a mind. -> Fusions are two creature fused, taking one's mind, and another body.
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Reference: game-projects/bootleg#8
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