Battle system and monster handling prototype #8
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Reference: game-projects/bootleg#8
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A monster will have two part
-> The body will handle stats, starting attacks and a "type of creature"
-> The mind will handle available attacks, and elements (add stab and some weakness).
Several type of objects for the CBS
-> Creature is the "interface"
-> Player use a special "human" body, and its class as a mind.
-> Fusions are two creature fused, taking one's mind, and another body.